California Extreme 2011: Pop-Up Classic Arcade

Posted on June 29, 2011

For one weekend each year, California Extreme pulls together a giant collection of classic arcade video and pinball machines. It’s supposed to be amazing. This year it’s at the Hyatt Regency in Santa Clara on July 9-10, where a ticket at the door buys you all the games you can eat.

Asteroids (with Asteroids Deluxe and Lunar Lander multikit mod) and Asteroids Deluxe are on the list. Last year it was in a cocktail cabinet.

Portable Vector Arcade: The Vectrex

Posted on June 27, 2011

Much of arcade Asteroids’s allure is the glowing, minimalist vector screen. Instead of a standard TV monitor, which scans from top to bottom over and over again, the vector display draws straight lines from one point to the next where needed, like an oscilloscope. It can only be a simple polygon outline of one color, but it also means that the image is sharp and bright (Asteroids’s photon torpedoes leave a brilliant trace along the slowly-decaying phosphor of the screen), and simple to program (the video and sound data in the arcade version of Asteroids is just 2 KB of ROM code, and the game program is another 6 KB). It’s why we have the Asteroids locator on this site: to this day, no home version or variation of Asteroids really does the same thing.

Except one.

Enter the Vectrex. In 1982, Western Technologies/Smith Engineering developed a home video game device with an actual vector display — the only one of its kind, ever. The Vectrex was released by General Consumer Electric (GCE), then bought by Milton Bradley, at the end of 1982. Its big selling point was that unlike the Atari 2600, it was a stand-alone system that didn’t tie up the television. Timing was bad, though with a glut of home video game systems hitting the market at the same time, leading to the North American Video Game Crash of 1983. One year after it hit the shelves, production for the Vectrex was discontinued, and in another year, the commercial life of the Vectrex was over.

The Vectrex came with one game built in: Mine Storm, which is like Asteroids, but with mines. The official story is this:

Tread lightly! The transport lanes of intergalactic space have been seeded with mines from an alien vessel. Use your mine destroying blaster to blow up the mines before they annihilate you! You may survive the floating mines, but beware of the fireball, magnetic, and treacherous fireball- magnetic mines… 13 fields, each one more difficult, await you!

A few years ago, Indie 3D filmmaker and DIY stereoscopic expert Eric Kurland invited me to his Secret Underground Lair in Echo Park, LA, which is filled with all sorts of 3D goodies, including a pristene Vectrex. Yes, not only does the Vectrex have a true vector screen — several of the games are in 3D! Its giant (optional) headset operates much like a lot of home 3D glasses today, alternately blocking the left and right eyes very rapidly, in sync with the display showing the left then right image. Among these games is a 3D version of Mine Storm.

It was pretty cool.

The game action wasn’t actually in 3D, but some of the mines looked closer to you than other ones.

 

Being such a unique and awesome device, the Vectrex has a following to this day. The Vectrex Museum website is a great resource for all things Vectrex, and is a site after our own heart. Be sure to check out their intro video, which includes an introduction from the excellent video How to Beat Home Video Games (1982), as well as clips of modern users like chiptune musician little-scale.

AtariAsteroids.net will be posting more about Vectrex down the road, in our continuing coverage of Things That Are Awesome Like Asteroids. Stay tuned.

Roland Emmerich May Direct Asteroids Movie

Posted on June 09, 2011

New York Magazine’s Vulture site just got the scoop that Roland Emmerich (Stargate, Independence Day, Godzilla, The Day After Tomorrow, 10,000 BC, 2012, Anonymous) has been offered director’s spot on the upcoming Asteroids movie.  This is the first major development news since it was first announced two years ago.

While Emmerich’s films are hit-or-miss, we here at AtariAsteroids.net think he’s a genius.  No one does ridiculous scenarios and go-for-it blockbusters better.  We’d hate for this film to be half-assed, and so far, things are looking good.  IMDb has the release date down as 2014.

Read the Vulture article here.

Devo’s Mark Mothersbaugh + Asteroids

Posted on June 08, 2011

Mark Mothersbaugh, co-founder of Devo and frequent composer for Wes Anderson, cartoons, TV shows, and lots of video games, is pictured here with the Atari Asteroids machine at E3 Expo 2011.

He’s also a Raymond Scott Archive Board Member, and owns a rare version of Scott’s Electronium (1950s) — one of the most beautiful and awesome music sequencers you’ll ever see.  If you don’t know who Raymond Scott is, look him up!  It makes sense that Mothersbaugh was found hanging out by the Asteroids machine.

Holding up his new Atari shirt, Mothersbaugh said, “Atari is the best logo ever, better than the Playboy Bunny!”

Photo is from Atari’s Facebook page.

 

[Update] – we just came across this picture of Mothersbaugh sitting at the Electronium in 1993 (read the full writeup at Synthtopia).

 

Atari to Give Away an Asteroids Machine at E3

Posted on June 07, 2011

The Electronic Entertainment Expo (E3) runs this week, from June 7-9, 2011, at the Los Angeles Convention Center.  Atari just made the following announcement on their Facebook page:

Guess what! This week at E3 Expo 2011 we will be holding a contest to give away an Atari Classic Arcade Cabinet each day to the person with the highest score on the respective machine. (The games are: Asteroids, Centipede, and Missile Command). These babies are collector’s items for sure so make sure you get your butts to the Atari booth at E3!

Sounds good!

[UPDATE]

At 4:00 pm PST on June 6, winner of the Asteroids Arcade Cabinet was announced: Josh Hollenbeck, with a score of 24,310.

Atari will be holding the contest for Missile Command on Wednesday, and Centipede on Thursday.

(Photo from @Atari)

 

 

 

 

 

 

[UPDATE 2] LA Weekly article on Atari at E3 here.

Atari Classics released for iPad

Posted on April 07, 2011

Atari has just released Atari’s Greatest Hits for Apple mobile devices, with 100 classic Atari games: 18 arcade and 92 Atari 2600. The basic app is free and includes Pong. Games can be purchased in packs of 3-4 for $0.99, (there are 25 total), or you can get all of them for $14.99. A few truly great hits are missing (Pac-Man, Space Invaders, although these aren’t actually Atari games), but there are more than enough good ones that aren’t as readily available elsewhere.

The “Asteroids Pack” includes Asteroids, Asteroids Deluxe, Asteroids 2600, and Canyon Bomber (Bluetooth Multiplayer). In the iPad app, the arcade version offers three control options: Disc, Roller and Arcade, with the controls in the border around the video window.

In Disc mode, the device is held horizontally, with a left-thumb 360-degree disc area for direction and thrust, and right-thumb buttons for fire and hyperspace. Rotation is very responsive, but perhaps too responsive, and difficult to fine-tune without more practice.

Roller mode has a left-thumb vertical roller for rotation (up-down equals rotate left-right), and the right-thumb controls thrust, fire and hyperspace.

Arcade mode turns the iPad upright, with five buttons along the bottom in the standard arcade layout. It’s good, although when playing with thumbs, we prefer the roller.

Disc Mode

Supposedly this app has been developed along with ION, who will be releasing their bluetooth-connected iCADE iPad arcade cabinet in June. Currently, the Atari app can connect with other devices via bluetooth to play certain games head-to-head. With the iCADE, you place your iPad in the cabinet-looking holder and use the physical controls from there.

It goes without saying that the graphics can’t be compared to a vector screen, but they’re true to the original code with slight modifications. Specifically, when Asteroids is played on an LCD or CRT screen, the photon dot is almost too small to be seen. It glows brilliantly on a vector display, and the trace takes several seconds to disappear completely. But without creating some artificial effect, they’ve just increased the size of the dot so that it’s visible, along with the thickness of several lines. This is also the case with the online classic version at the Atari website, but missing with other authentic versions of the game, including the computer-based MAME.  Game play feels about right, although just a hair faster than at the arcade.

Speaking of other modern versions, Asteroids HD ($0.99) is an authentic replication of the game for iPad, with full-screen graphics and invisible control: slide your left thumb back and forth on the left side of the screen for rotation, tap on the right side of the screen to fire, and tap with two fingers to hyperspace.  Works well.  And while we haven’t tried the iPhone version of the new Atari app — and it may be great — the screen is almost certainly too small for the detail of the original.  A favored variation that retains the feeling of line-art simplicity but adapts it to the small screen, is Spheroids [we couldn’t find a browser link for this game — this will link to iTunes].

Back in the new Atari app, Asteroids Deluxe, is similarly authentic, with the faint background image found in the arcade.  The Atari 2600 version of Asteroids has the standard game console options on load, and decent play with a virtual joystick and fire button.  The graphics flicker like it would on a TV.

The games also include a gallery of original package artwork and images, and all-in-all, it’s a dollar well spent.

Arcade Cabinet for iPad

Posted on April 04, 2011

It’s been a year since ThinkGeek announced the iPad Arcade Cabinet — the iCADE — on April Fool’s Day.  Since then, they’ve partnered with ION, and the product has become real. It’s a bluetooth controller and iPad stand in one, with arcade-style buttons and joystick. It’s expected to be available in early June, 2011.

Pocket-lint.com has a list of other April Fool’s pranks that came true.

LA Barcade is back

Posted on September 22, 2010

369 N Western Ave
Los Angeles, CA 90004
Phone: 323-465-5045

LA’s Barcade is back, in its third location, right next door to the old one on Western Ave north of Beverly (369 N Western). No longer Miss T’s Barcade, it is now “The Blipsy.” Their opening night party flier says: “This third installment brings closure to all the questions raised from the previous Barcades. Probably the most complete of the trilogy.”

The bar is now one large room instead of three, blue instead of red, and has liquor in addition to beer. There’s no clear signage on the street: follow the pac-man dots to the door.

The Asteroids machine here is still our favorite. For more info, read the original LA Barcade Recon.

WFMU’s Beware of the Blog: How To Play Asteroids

Posted on August 15, 2010

We just came across this old post on WFMU’s Beware of the Blog. They were stuck at work on the Friday before Labor Day, playing Asteroids, and decided to write about it. Includes video of one of their games.

http://blog.wfmu.org/freeform/2006/09/how_to_play_ast.html

LA Times Article: Atari Reboot

Posted on August 07, 2010

Atari was one of the original video game leaders, although the company had all but disappeared during the last few decades.  It was sold to various companies around the world, eventually ending up in France.  However, starting around a year ago, we started seeing rumblings of a corporate rebirth.  Licensing stepped up, with a Universal Studios film deal for Asteroids among the more news-worthy items.

Recently, Atari’s website has been growing, offering both classic games for online play, plus the announcement of new initiatives, including the re-imagining of older titles (again, Asteroids).  Then, with echoes of Steve Jobs’s return to a floundering Apple, there came the news that Atari founder Nolan Bushnell was back on the board of directors.

The LA Times has just published a fairly comprehensive article detailing the past and future plans for the company.  Read it here:

http://www.latimes.com/business/la-fi-ct-atari-20100803,0,3552511.story?track=rss