Atari’s New Vision for Asteroids
Posted on September 03, 2014Joystiq interviewed Atari CEO Fred Chesnais at PAX Prime 2014, where he explored his ideas for a modern-day Asteroids experience.
Says Chesnais: “For Asteroids, the initial game was – you remember the game – you get crushed by the asteroids. So what happens now? You land on the asteroid. And then what you have to do is you have to survive on the asteroid. So you can have an Asteroids game, which is basically a survival game in space.”
“You can have a survival game on an asteroid that combines crafting, space survival, PvP, PvE. And I think that’s very relevant in the current world when you have games like Day Z and Nether, that are doing very well on Steam. Just to give you an idea.”
Senior Product Lead Peter Banks says about Atari’s classics: “We’re not just bringing them back exactly as they were. We’re putting our 2014 glasses on: ‘What would this game be if we made it today?'”
When asked if his concept was stream of consciousness during the interview or an actual product in development, Chesnais says: “Coming soon. And I would play that game.”
“Stay tuned,” Banks adds.